Gauntlet The Third Encounter
That having been said, Gauntlet: The Third Encounter tries to do everything right, and just falls on its face over and over. I really wanted to like this game. Unending games are what a handhelds need. Unfortunately, I never even tried to figure out if Gauntlet 3 had an ending because the game was too horrible to want to play beyond the third level.
Most of the problem can't be attributed to the game itself, but instead can be attributed to Atari's decision to use the Gauntlet title on this game. The game was never made to become a Gauntlet title, but when Atari bought the rights to the Lynx, they also changed the title of this game hoping to sell more titles. This change in titles makes the customer expect a great, old style Gauntlet game, and they are presented with what is more or less like a mediocre overhead semi-role playing game.
Gauntlet 3's one strong point is to allow a person to select from an entire plethora of characters to play as. There is the usual wizard and warrior types, but there are also computer nerds and pirates. Each of them has their own separate attributes, and picking one better suited to your style of gameplay can help you explore the "Gauntlets" better. It's too bad then that only about three of the characters are useful at all, and the other ones appear to be bad jokes or untested gimmickry.
Gauntlet 3's graphics aren't anything that are worth writing home about, and often times the Lynx tries to present us with too much information, and most of it proves useless in the long run. The screen is cluttered with displays and numbers, and the graphics don't always seem to move as fast as they should. Control is hindered by the lack of graphics speed, and is also extraordinarily slow for a game bearing the Gauntlet title. The classic key ring has been eliminated and in place a general items list has been added. This forces the character to not be able to carry important things such as gold in huge quantities, and makes many of these powerups seem like extensions of the monster generators instead of helpful things.
Other then that, Gauntlet 3 is an extraordinarily dull game. I haven't
been able to sit down and play past three or so levels because I get so bored
with it, and it's gameplay is so flawed. It is the only Lynx cartridge
that I have attempted to erase in the Amiga -- it is that bad. Unless if
you really have to have every Lynx game that has been created to this point or
want to see a reason behind the Lynx's failed entry, avoid this game at all
costs. You'll thank yourself that you did.